3 sources 51m ago
FromSoftware Delays The Duskbloods To 2027 After August Network Test
FromSoftware pushed The Duskbloods from 2026 to 2027 on October 29, 2026, saying it needs time to finish tuning game rules and balance.
Reporting from 3 sources: 4Gamer.net, Game Spark, Inside.
Why it matters
The stated reason points at balance rather than content or production, so the delay reads as a tuning pass on rules the August test already exposed to live players, not a rebuild.
Key Facts
- FromSoftware changed The Duskbloods release window from 2026 to 2027 on October 29, 2026.
- FromSoftware said the extra time is for final adjustments to game rules and balance.
- The Duskbloods is a Nintendo Switch 2 PvPvE game for up to eight players, directed by Hidetaka Miyazaki.
- A network test for The Duskbloods ran from August 21 to 24, 2026, and its first day was cancelled after a server failure.
The Nintendo Switch 2 title went through a network test held August 21 to 24, 2026, and the studio said players responded well to the range of maneuvers and strategies available beyond straight combat. FromSoftware said it wants to bring that concept to a higher level and set aside a final adjustment period, and it apologized to players who had been waiting. The Duskbloods is directed by Hidetaka Miyazaki and is a PvPvE game for up to eight players, who control characters called Bloodkin and fight through a four-phase Twilight Battle. The August test had a rough start: the first day was cancelled after a server failure and login problems were reported soon after the test opened.
All three outlets carry the same statement, posted to FromSoftware's official X account on October 29, 2026. The company framed the change around what the August test confirmed rather than what it exposed. Players, in the studio's words, found the game "enjoyable not only through direct combat but also through various maneuvers and diverse strategies," and FromSoftware said it wants to realize that concept "at an even higher level" before release.
The apology was direct: "We sincerely apologize for the great inconvenience this causes to everyone who has been waiting, and we ask for your understanding." No new release date was given beyond the year, and the studio did not announce a further test window.
- 4Gamer.net ran a hands-on play report ahead of the August test, describing The Duskbloods as a competitive game with a high degree of freedom in strategy that is not purely player-versus-player.
- Inside and Game Spark both link back to a two-part Hidetaka Miyazaki interview, where he called the project "a strange game" and asked players to enjoy that aspect.
- Game Spark also notes an interview remark from Miyazaki about character design, saying of a boy character: "a boy appears. I am very sorry."
- The August network test barred streaming and posting of video and images, and ran from 19:00 on August 21.
The server failure on day one went unrecovered, and the future test schedule was to be announced separately. Login trouble was reported again soon after the test reopened.
Written with AI by Yomimono from the 3 cited sources below, including Japanese-language reporting where cited. See our editorial policy.
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