Capcom Booth at Tokyo Game Show 2026 Shows 1/1-Scale Rock Buster
The Rock Buster is a manufacturing-IP co-creation rather than a game announcement, which is what Capcom is putting in front of Tokyo Game Show attendees under its own booth name.
The Rock Buster is a manufacturing-IP co-creation rather than a game announcement, which is what Capcom is putting in front of Tokyo Game Show attendees under its own booth name.
The Steam release was originally planned for this winter, but the development plan was reviewed and the policy changed to an early access launch first, which puts the finished release further out and makes the November 13 build a work in progress.
The demo opens online play and a fixed set of books to Steam users months before the store page converts to a paid release, which is how Neos tests matchmaking and onboarding ahead of the Q4 2026 launch.
The physical release gives Switch 2 owners a boxed option for a port that already carries the game's post-launch updates and deluxe bonuses, with a short campaign on X running through September 22 to push word of mouth.
Square Enix is giving the Monsters line a same-day multiplatform release and a cast pulled from Dragon Quest V, a marketing posture previously reserved for the series' mainline entries.
The opening video puts a release date, a theme song, and the returning staff lineup of Naoki Hisaya, Sakuzyo, and RIRI Yamashita on the record with roughly seven weeks left before the game ships.
The ROG NUC 16 reaches Japan roughly a month before the separate ROG NUC 16 Edition 20 anniversary model, which ASUS prices at 1,200,000 yen and sells only through the ASUS Store, so the two Mini PCs land in different channels at very different prices.
The rebuild moves a 2017 smartphone RPG onto PC and Switch as a full-priced, fully voiced release, with a demo at Tokyo Game Show 2026, and tests whether a free-to-play original can sell as a console and PC game.
If the largest package distribution route for Japanese PC bishoujo games closes, makers who still sell DVD-ROMs at retail lose that channel while download sales continue, which pushes the industry further toward download-only releases.
A PC version of Persona 4 Revival being playable at a partner booth is the detail that will reach players who never make it to Makuhari.
Arc System Works is using an eight-chapter comic and a voice-actor giveaway to explain the game's ally-sacrificing battle and training systems before the October 22 launch on Switch, PS5, and Steam.
The tie-in puts the Moe Moe Culture Festival campaign into a physical print booth, giving Ensemble Stars!! players an offline photo option tied to the current event schedule.
The Switch version adds the Japanese support the Steam release never had, and Happinet is positioning the port at Tokyo Game Show with a demo corner and a live-action web commercial.
The combat trades the usual turn-based pause for enemies that keep moving, so positioning and turn order become the player's main decisions rather than menu order.
The giveaway is paired with a discount on Space Menace 2, so Only4Gamers is using the free original to pull players toward the paid sequel.
The developers say the source work already reads as a dungeon RPG structure, which is why they picked the IP and built the adaptation around party command rather than around the anime's cast alone.
Early access on PS5 began September 14, three days before launch, and Good Smile already committed to an October update for Assist Mode shooting accuracy based on that feedback.
The game's roguelite three-choice build system, compared by two hands-on reports to Hades and Slay the Spire, ties character progression directly to the source material's own premise that only the protagonist gets stronger.
Taito is pushing the puzzle-rhythm game's crossover cast into voice-acting territory and marking the game's first year with its first major discount on the base software.
D3 Publisher is splitting the next Earth Defense Force step into two products: a straight Switch 2 port of the 2022 game and a separate PS5 rework, so the series' active player base now depends on which hardware they own.
The two GALLERIA boxes land alongside a GIGABYTE bundle campaign running September 17 to October 30 and a separately verified FRONTIER lineup, which puts the Onimusha compatibility label on store shelves from several PC vendors at once rather than one.
A studio that lost staff in 2024 and 2025 now loses the funding behind its next project, leaving its survival dependent on a path Preston says he has not found.
A memory maker using a consumer game show to put its esports-certified drive in visitors' hands is hardware marketing aimed at players rather than enterprise buyers, and the Asian Games credential is the pitch.
A high aggregate for a Switch 2 simulation RPG that reuses the Three Houses setting gives Nintendo a strong review position for the console's strategy lineup, with reviewers singling out both the four-protagonist structure and the density of its interlocking systems.