CEDEC 2026 Talk Explains How Viewer-Linked Features Turn Watchers Into Paying Players
The talk positions viewer-linked features as a new monetization model for game streams, moving beyond marketing to directly convert viewers into paying players.
The talk positions viewer-linked features as a new monetization model for game streams, moving beyond marketing to directly convert viewers into paying players.
Atlas shifts American Truck Simulator from pure delivery work toward exploration and sightseeing, a new direction that ties paid car packs to a feature usable with existing trucks.
The rapid sales milestone for a niche co-op title from the Untitled Goose Game studio signals strong word-of-mouth demand for communication-driven multiplayer experiences, a segment that often struggles to sustain momentum beyond launch week.
Nervemite follows Codeer's positively received Walter Walnut, and its unsettling premise has already sparked strong reactions online, suggesting the game's horror elements are a key draw.
The crossover brings the death game ADV's characters into Astral Party's PvE board game format, with the first wave label hinting at a multi-part collaboration.
Bit by Bit turns FPS development itself into the party game, with players voting each round to add features and transform the game they built together.
The review highlights how Chrono Ark merges three genres into a single combat loop, with party-based card play and a recovery system that adds strategic depth.
The retrospective frames Pokemon GO and Dead by Daylight as the defining games of summer 2016, with E3 2016's announcements marking a notable moment for the industry.
The IGN First coverage gives a detailed look at a new mission type, Fault, which rewards players with movement skills like the Reach grappling hook, showing how traversal and combat combine in the upcoming action RPG.
Effects 11 bridges the gap between the long-standing ENB tool and the newer open-source Community Shaders, making a large library of existing ENB presets usable within Community Shaders.
The dispute puts the upcoming Steam early access launch of Giantess Playground in question, as the co-developer claims the publisher acted without authorization and is preparing legal measures.
The 'Power Trip' update reworks core map infrastructure around player-driven power generation, linking existing monuments through a new electricity supply system that players must restore and maintain.
The game's Steam page openly labels the entire product as AI-generated, a rare and blunt admission that could set a precedent for how AI-made games are marketed.
The release turns a mundane after-school conversation into a Souls-like boss fight, with free distribution on PC and browser making it an accessible short experience.
The delay shifts the return of the classic K-Style shooter to August 14, with beta participants advised to log in after official service starts.
The release brings the westernized version of the Solbrain character game to Switch, preserving its altered story and mechanics, while the lineup continues with two more classic Jaleco titles.
The Switch release brings the Steam hit, with its 92% positive rating, to a new platform, expanding its reach beyond PC.
MachineGames, known for the modern Wolfenstein titles, returns to Quake with a substantial free update that adds a growth system and a time-loop structure to the classic shooter.
The game's early access launch shows a niche adult open-world RPG finding an audience on Steam, with mixed reviews pointing to early access issues that the developer plans to address over the next year.
The final free update closes out a three-part post-launch plan while the game crosses 2 million sales, and the discount plus a Game Pass plan change broaden access.
The update marks the first time Grounded 2 players can explore both above and below water, with the Pond area and its deep-floor gear forming the core of the new content.
The release marks the start of the Dead Stop anthology, a series built around short horror experiences that can be finished in under two hours.
The launch trailer confirms the August 13 release date and signals post-launch content plans, giving the 50v50 Vietnam War FPS a clear runway into its first months.
The free distribution gives Prime members a chance to permanently claim a well-reviewed Steam roguelike through Amazon Luna, with the offer available from Japan even though the cloud service is not.