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gamesrelease 3 sources Jun 19

Shinobi: Revenge's Slash Switch 2 Version Launches September 24

The Switch 2 version arrives nearly a year after the original multi-platform release, offering enhanced handheld visuals but requiring a separate purchase for existing Switch owners, a pattern that may test player willingness to double-dip for a resolution bump.

4Gamer.net, Automaton
gamesannouncement 1 source Jun 19

Cardcaptor Sakura Gets New Smartphone Game on June 25

The new game revives the franchise's mobile presence after the Clear Card-hen Happiness Memories game shut down in 2020, and arrives after the manga's conclusion.

Anime News Network
gamesannouncement 4 sources Jun 19

Good Smile Company and Frontwing Set August 27 Release for Novel Game COCORO

COCORO is the second novel game from the Good Smile Company and Frontwing partnership, following ATRI -My Dear Moments-, and its August release date and staff continuity signal an effort to build a recurring visual novel line.

4Gamer.net, GAME Watch (Impress), Denfaminicogamer
gamesannouncement 8 sources Jun 19

Bandai Announces New Naruto Card Game for 2027 Global Release

The Naruto Card Game marks Bandai's latest major TCG entry following One Piece, Dragon Ball, and Gundam, and its global simultaneous release signals the company's strategy to treat the franchise as a pillar of its card game lineup.

Anime News Network, 4Gamer.net, Denfaminicogamer, and 4 more
gamesannouncement 1 source Jun 19

Kagami Games to Release Seven Visual Novels in English

The slate expands Kagami Games' English-localization catalog with titles from several Japanese studios, covering a range of release timelines from late-stage localization to early development.

Anime News Network
gamesrelease 3 sources Jun 19

Slay the Spire 2 Second Major Update Removes Door Maker, Adds Eternal Hourglass

The swift RNG overhaul, prompted by an external mathematician's analysis, shows Mega Crit treating early access as a genuine feedback loop rather than a marketing phase, and the Door Maker removal signals a willingness to cut content that does not meet design goals even late in development.

4Gamer.net, Automaton, Game Spark