SNK Opens Motion Capture Studio In Former Lobby At Osaka Headquarters
Converting a lobby into a capture stage shows SNK pulling motion work in-house instead of outsourcing it, and the studio is already feeding Fatal Fury City of the Wolves.
Converting a lobby into a capture stage shows SNK pulling motion work in-house instead of outsourcing it, and the studio is already feeding Fatal Fury City of the Wolves.
The developers are framing the sequel's new era as a deliberate break from the original-world premise that carried Xenoverse 2 past 10 million units, with Toriyama consulted on the direction.
Asada's public talk of unannounced new titles and revivals puts MAGES.' adventure game catalog back in play, with the president himself naming the genre as his reason for joining the company.
A $4.99 indie squadron shooter built around coordinated mothership takedowns and 4vs4 matches is entering Steam with a demo already up, giving the small-studio space combat niche a low-cost option with its customization and mode structure already laid out.
A Halloween costume with a spine-and-ribs motif is the kind of trick a 3D dress-up game can pull off without breaking its own wardrobe rules, and it is the clearest example yet of why Paper Games chose full 3D over Miracle Nikki's 2D illustrations.
coly has set a firm date and jumped straight into a live event booth, so the game's launch window now carries a merchandising and venue presence rather than just a store listing.
The pitch leans on physics-driven transport and violent shortcuts over tidy logistics, a distinction that may separate it from the conveyor-belt factory sims already crowding Steam.
The refunds move the cost of the cancellation off ticket holders and onto the organizer, covering travel already booked for dates announced only a day before the shows were due to start.
The hands-on places Xenoverse 3's online co-op and Soul Change at the center of its pitch, and the 25-hour story estimate suggests the campaign is being sized as a larger mode than before rather than a hub for multiplayer.
A pair of low-80s Metascores puts Boltgun 2 in the solid-sequel bracket: reviewers credit Auroch Digital with fixing the first game's rough edges and still write it off as a safe, unsurprising follow-up.
The cafe turns Fallout's in-game consumables into a real menu for a fixed two-week window, which is how the series marks its anniversary in Japan this year.
Mikey's Hidden Gear super move reproduces a scene from volume 1, chapter 5 of the Tokyo Revengers manga: he drives his fist into male characters but slaps female characters and tosses them away instead of hitting them, a detail the collaboration carried over from the source.
A team of eight that came out of a Wakayama Prefecture game jam and won the top prize at the GGX Games Showcase has turned a one-year round of event demos into a paid release at a low price.
Kitamura's account puts the soundtrack's method in plain terms: the game's Showa-retro otherworld is scored from recognizable everyday Japanese sound rather than dark-fantasy scale, a different register from her previous work.
The event pairs an experience and drop-rate boost with new cash-shop and Challenge items, so MoonRabbit is pushing progression and spending in the same maintenance window.
The deal positions an esports team as a marketing partner for a consumer health device, tied to the specific claim that long gaming sessions need body maintenance.
Moving from pre-alpha to alpha with a production facility and three new locations gives the early access shooter a broader gameplay loop while full release is still ahead.
The interview makes the full version's design case explicit: Dream Operator built out from a free 25-minute prologue into a paid point-and-click adventure, and Furman names the influences behind that step up in scope.
The list gaining traction after BioWare's closure shows that the studio shutdown is being read less as one studio's failure than as a signal of how EA has handled the licenses it owns.
The exposed fields are login metadata (timestamps, login counts, last-login IP), which is the kind of data that makes credential-stuffing and impersonation phishing easier even with no password leak, and the breach lands in the same year CAPCOM ID passed 10 million registrations.
After 12 years of development, even the routine request for localization now reads to some players as a resource that should be spent getting the game out the door.
The two-year early access plan puts the career mode, story additions to pro mode, customization, and presentation work on a long runway, so what is on Steam now is a starting frame rather than the finished game.
Willpower pushes into Stellaris' comparatively simple domestic politics layer, where faction management tends to be a settled matter rather than an active threat to a player's own empire.
Inti Creates is selling the Switch 2 version as an upgrade path rather than a separate purchase, and it is putting the GX mode on PS5 and Steam at the same time, so the new content is not tied to the new console.