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Final Fantasy VI

Final Fantasy VII Revelation, the third and final installment of the Final Fantasy VII Remake trilogy, is scheduled for a simultaneous worldwide release in spring 2027 on PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and PC. The game is set to feature open-world exploration via the airship Highwind, with Vincent Valentine and Cid Highwind joining as playable characters.

Synthesized from 30 Yomimono stories · updated Sep 2

The Final Fantasy VII Remake series is heading into its conclusion with Final Fantasy VII Revelation, announced at Summer Game Fest 2026 and scheduled for a spring 2027 release across PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and PC. The game is the third and final installment of the trilogy, with director Naoki Hamaguchi confirming the subtitle was chosen last-minute by creative director Tetsuya Nomura. The title is structured to resolve all foreshadowing and mysteries from the previous entries.

Revelation introduces open-world exploration from the airship Highwind, with players parachuting to locations such as Midgar's outskirts, Mideel, and Wutai. Vincent Valentine and Cid Highwind join as new playable characters. The battle system, blending real-time action with command selection, has evolved, and a new system called Wear grants costumes special abilities. The trailer shown at gamescom Opening Night Live 2026 gave the first in-game look at Ruby Weapon, Emerald Weapon, and Ultima Weapon, confirming the planet's guardian creatures will appear as major set-piece battles.

The announcement has driven significant commercial momentum. Director Naoki Hamaguchi said the series is selling several times more than expected, with over 30 media interviews in North America and Europe. The concurrent player count for Final Fantasy VII Remake Intergrade on Steam surged from around 3,000 to a peak of 8,300 following the announcement. Square Enix reported its first quarter of year-on-year revenue and profit growth in roughly four and a half years, attributing the performance partly to Final Fantasy VII Rebirth for Nintendo Switch 2, Xbox Series X|S, and Microsoft Store. The development team has retained over 90% of its staff across the trilogy, which Hamaguchi credited for allowing the project to reach completion.

Key facts

Release window
Spring 2027 ↗
Platforms
PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and PC ↗
New playable characters
Vincent Valentine and Cid Highwind ↗
Director
Naoki Hamaguchi ↗
Creative director
Tetsuya Nomura ↗
First in-game look at Weapons
Ruby Weapon, Emerald Weapon, and Ultima Weapon shown in trailer ↗
Sales performance
Series selling several times more than expected following announcement ↗
Staff retention
Over 90% of development team retained across the trilogy ↗
Square Enix financial results
First quarter with year-on-year revenue and profit growth since Q3 FY ending March 2022 ↗

Timeline

Written with AI from the cited Yomimono stories below, each itself sourced. See our editorial policy. Every fact links the story it came from.

Facts

Noted
Music from this series was performed at Fami Koto's 5th concert · 2026-08-28
Noted
remaking Final Fantasy 6 or Final Fantasy 8 could result in a four-part or five-part series · 2026-08-04

Structured graph also available as JSON at /public/entities/final-fantasy-vi. CC BY 4.0.

All coverage

Aug 28

Fami Koto Returns With First Solo Concert in 10 Years

On August 7, 2026, Fami Koto held its 5th concert at Katsushika Symphony Hills Iris Hall in Tokyo. The group, led by koto performer Kazushi Okimasa, played game music from Sakuna: Of Rice and Ruin, Ganbare Goemon, Mystery Dungeon: Shiren the Wanderer 6, Another Eden, and Final Fantasy VI using only traditional Japanese instruments.

Aug 4

Yoshida Says FF6 or FF8 Remake Could Span Four or Five Parts

Naoki Yoshida, producer of Final Fantasy 16 and Final Fantasy 14 at Square Enix, said during a talk panel at the Final Fantasy XIV Fan Festival 2026 in Berlin that remaking Final Fantasy 6 or Final Fantasy 8 could result in a four-part or five-part series. The panel, held July 25-26, featured Yoshida and Final Fantasy 7 Remake director Naoki Hamaguchi discussing games that influenced them. Hamaguchi cited Final Fantasy 6 as his reason for entering the game industry, but noted that media often misreports such answers as an announcement of a remake. Yoshida responded that he understands the desire for remakes of other Final Fantasy titles following Final Fantasy 7, but the scale of such projects is considerable. He mentioned Final Fantasy 6, Final Fantasy 8, and Final Fantasy 9 as examples, suggesting a remake could become a four-part series, or five parts if done poorly. Hamaguchi reflected on the decade-long development of the Final Fantasy 7 Remake trilogy, crediting his team's stability for allowing the project to reach completion, and cautioned against casually committing to a similar undertaking.