7 Days To Think About It Play Report: A Memory Quiz Hidden Inside an Anomaly Horror
The game reframes the 8th Exit-style anomaly hunt as a memory test, asking players to memorize a room full of simultaneous changes rather than spot differences.
Reporting from 1 source: Game Spark.
viviON Lab released the psychological short horror game 7 Days To Think About It on PC via Steam on July 16, 2026. It is the new work of Silver978, developer of Looking Up I See Only A Ceiling, and the first title from viviON Lab, a business launched by viviON Inc. The game tasks players with memorizing a room that changes with multiple anomalies, then answering a projector quiz from a mysterious man. Wrong answers set the player back days, and three mistakes end the game.
7 Days To Think About It opens with a protagonist stuck at home, anxious about the future, who steps out only to find their familiar room overrun with anomalies. A corpse in the kitchen, a monster in the shower, bloodstains, and a refrigerator whose contents change are among the disturbances. Beyond the entrance waits a mysterious man in yellow who demands the player memorize the room as it is.
The twist is that this is not a spot-the-difference game. Multiple anomalies occur at once, some subtle like a changed rug shape or an open window. After checking them, the player moves to the projector room and answers whether a shown item was present. Correct answers advance a day; wrong answers send the player back one day, then two, and a third mistake ends the run. Clearing seven days wins the game.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.