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Aliens: Fireteam Elite 2 Demo Shows 4-Player Co-Op and Expanded Classes

The shift to four-player co-op and the removal of class restrictions address the most common fan requests from the first game, making the sequel a fundamentally different tactical shooter.

Reporting from 1 sources: 4Gamer.net.

Aliens: Fireteam Elite 2 Demo Shows 4-Player Co-Op and Expanded Classes

A playable demo of Aliens: Fireteam Elite 2 at Summer Game Fest: Play Days 2026 reveals the sequel expands from three-player to four-player co-op, overhauls the class system to six classes including a flexible Specialist, adds crouch and electric shock baton melee, and introduces temporary health and team-shared supply items.

The playable demo of Aliens: Fireteam Elite 2 at Summer Game Fest: Play Days 2026 confirms the sequel moves from three-player to four-player co-op, the most requested change from the original. Cold Iron Studios has overhauled the class system to six options: Duelist, Machinist, Marauder, Hunter, Medic, and Specialist. The Specialist is an advanced class unlocked by leveling others, letting players mix abilities across classes for custom builds. Class restrictions within a squad are gone, so teams can run all Medics or any other combination. Players can also switch classes freely between missions from the hub or menu.

New mechanics include a crouch button to clear lines of fire for teammates, an electric shock baton melee attack that knocks back enemies, temporary health that decays over time, and supply items that can be placed on the ground for the whole team to share. Friendly fire remains active on Intense difficulty and above, making crouch positioning tactically important. Solo players get BOT companions that now speak story and situational lines, unlike the silent bots in the first game.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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