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ALLFATHER Announced As First-Person Melee Roguelite From Tommy McKay

A solo developer behind one half of Gnome Defense Front is putting a melee-first, stamina-driven roguelite on Steam with no date attached, which leaves the project's scope and timeline to be judged from the store page rather than a release schedule.

Reporting from 1 source: Game Spark.

ALLFATHER Announced As First-Person Melee Roguelite From Tommy McKay

Tommy McKay announced ALLFATHER, a first-person melee roguelite in which the player is a shieldmaiden rejected by the Valkyries and aims for the gates of Valhalla. The solo project, from one of the two co-developers of Gnome Defense Front, uses a retro visual style and mixes old-school RPG aesthetics with Soulslike difficulty. Combat centers on stamina management, swords, axes, bows and shields, with a choice of three blessings on each level up. The Steam store page is live and no release date is set.

The announcement of ALLFATHER comes from Tommy McKay, one of the two co-developers of Gnome Defense Front, working alone on this project. The game is a first-person melee roguelite, and its framing puts the player in the role of a shieldmaiden rejected by the Valkyries who is trying to reach the gates of Valhalla.

Combat leans on precise movement and stamina management, with swords, axes, bows and shields covering attack, parry and defense. Leveling up offers a choice of three blessings for build construction, a dwarf shop sells relics, and permanent upgrades carry between runs. The Steam store page is live, and no release date has been decided.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources