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Android 17 to Add Foldable Gaming Mode With Split-Screen Gamepad

The feature brings a dedicated gamepad interface to foldable Android devices, bridging the gap between touch controls and physical controllers without requiring game developers to build custom support.

Reporting from 1 sources: 4Gamer.net.

Android 17 to Add Foldable Gaming Mode With Split-Screen Gamepad

Google community manager Mishaal Rahman revealed on Reddit that Android 17 will introduce a 'Foldable gaming mode' within months. The feature uses one screen for the game and the other as a virtual gamepad that mimics physical controller inputs at the system level. Games supporting gamepad controls will work without adaptation, but developers must enable the split-screen display. Source code will be released for manufacturer customization.

Google community manager Mishaal Rahman posted a 'Sneak peek at foldable gaming mode in Android 17!' on the r/AndroidGaming subreddit, detailing a system-level virtual gamepad that turns half a foldable phone screen into controller inputs. The virtual gamepad covers all standard controls-analog sticks, A/B/X/Y buttons, shoulder and trigger buttons, D-pad, and stick clicks-and lets users choose between Xbox or PlayStation layout, adjust button size and theme, and toggle vibration. Because the gamepad operates at the OS level, any Android game that already supports a physical gamepad will recognize its inputs without extra work. However, the split-screen display-game on one panel, gamepad on the other-requires the game itself to support that layout, so not every title will immediately benefit. Rahman said the source code will be released, letting phone makers customize the feature for their own devices.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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