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Bad Cheese Creator Reveals New Game Kopernicus: Extraction at Bitsummit

The quick turnaround from a solo developer who previously found breakout success in Japan suggests a repeat hit may be in the making.

Reporting from 1 sources: Game Spark.

Bad Cheese Creator Reveals New Game Kopernicus: Extraction at Bitsummit

Simon Lukasik, creator of the horror hit Bad Cheese, debuted his new game Kopernicus: Extraction at BitSummit PUNCH in Kyoto. The top-down shooter has a stranded man fight alien monsters with a flamethrower. Development began only in November 2025, yet the demo already feels polished. Lukasik said the game has been so popular at the show that a line formed.

Simon Lukasik, the Polish developer behind the grotesque horror game Bad Cheese, brought his next project to BitSummit PUNCH in Kyoto. Kopernicus: Extraction is a top-down omnidirectional shooter in which a crash-landed man fights alien monsters using only a spray can and a lighter as a flamethrower. The monsters do not die from a quick burn; the player must keep the flames on them while they keep attacking. Death animations are detailed and gruesome, with different outcomes depending on how the player dies. Lukasik said development started only in November 2025, and the demo already feels highly polished. He added that the game has drawn a line of visitors since the public day began.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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