BAKERU Launches AI-Driven Novel Game ThreadTale: Kotonoha On iOS And Android
BAKERU is betting that AI-generated dialogue, not scripted branching, is what sells a text game, and it is shipping that bet as a free-to-play mobile app with episodic 10-to-30-minute chapters rather than a single premium title.
Reporting from 1 source: ASCII.jp.
BAKERU Inc. has begun distributing ThreadTale: Kotonoha, an interactive novel game for iOS and Android. Players type their own words as the protagonist, and AI generates the characters' replies in real time, so conversations and story branches differ each playthrough. Chapters run 10 to 30 minutes. Included works cover isekai fantasy, mystery, and school youth, with more titles and characters planned.
The app is built around typed player input rather than menu choices. Characters are performed by AI, and their replies are newly generated each time, so a scene does not replay the same way twice. BAKERU frames the design goal as putting the player inside the story through their own words.
Content is released as short chapters, each playable in 10 to 30 minutes, spanning isekai fantasy, mystery, school youth, romance, and escape suspense. The company says it will add works and characters over time and is collecting player feedback through its official X account and Discord.
- New Chapter: Almedia: isekai fantasy set in a world where spoken words rewrite it, following the hero Tohl with the saint Aria, the princess Fiene, and the record-keeper Iris
- The Case Files of the White Box: mystery where the player as observer questions suspects and points out contradictions
- Kimi-iro Chime: school youth ensemble set fifteen minutes after school
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.