BerserkBoy Games Announces Pixel-Art Monster RPG Waveling Island for PC and Xbox
The pitch ties monster collecting to crafting and house-building, a combination beyond the genre's battle-focused norm, and the weather- and time-gated rare Wavelings give the slow-life framing a collection loop.
Reporting from 1 source: Game Spark.
BerserkBoy Games has announced Waveling Island, a pixel-art monster-collecting RPG set on a southern island inhabited by creatures called Wavelings. Players battle and recruit Wavelings, raise them, craft materials into decorative items, and build houses. Parties hold up to five Wavelings, each learning eight moves, and battles run in real time with automatic attacks and player instructions triggered when a frequency gauge fills. There is no release date. It is planned for PC via Steam and Xbox Series X|S.
BerserkBoy Games has not set a date for Waveling Island. The announcement lists PC (Steam) and Xbox Series X|S as the planned platforms.
The island setting carries the loop: Wavelings roam freely, and a player who finds one can battle it on the spot and recruit it as an ally. Collected materials go into decorative items and houses rather than combat alone.
Rare and formidable Wavelings appear only in specific weather or at specific times, so recruiting them depends on when a player is on the island. Battles allow five Wavelings per party, each with eight moves.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.