BOMBANANA! Full Version Lets Players Flip the Bird and Slap Teammates
The game's success at Steam Next Fest, where it became the most played demo with 6 million unique users, positions it as a breakout indie co-op title ahead of its September 2 release, and the full version's emphasis on player-to-player interaction through gestures and slapping doubles down on the chaotic communication loop that drove that popularity.
Key Facts
- BOMBANANA! is scheduled for release on Steam on September 2, 2026.
- The demo was played by approximately 6 million unique users during Steam Next Fest June 2026, making it the most played title at the event.
- The full version includes three game modes: Campaign with 30 stages, Endless with procedurally generated waves, and Custom for player-designed bombs.
- The full version adds 14 new puzzle modules, including three Chaos Modules.
- The game supports Japanese, English, Chinese (Simplified and Traditional), Korean, and 15 languages total.
Reporting from 2 sources: Denfaminicogamer, Game Spark.
Lefto Studio and publisher TARK revealed the full version content of BOMBANANA!, a three-player cooperative bomb defusal game, on August 27. The game stars the three monkeys See No Evil, Hear No Evil, and Speak No Evil, each with asymmetric access to information. See No Evil can touch the bomb but cannot see wire colors or module symbols. Speak No Evil reads the defusal manual but communicates only through gestures and emotes. Hear No Evil cannot hear the others but sees the bomb and the other players, acting as a bridge. The demo drew about 6 million unique users during Steam Next Fest June 2026, making it the most played title at the event and the second most played demo across Steam from June to July 2026, with over 1 million wishlist registrations. The full version, launching on Steam on September 2, adds three modes: Campaign with 30 stages, Endless with procedurally generated waves, and Custom for designing bombs. It also introduces 14 new modules, including three Chaos Modules that keep See No Evil busy, environmental gimmicks like power outages, unlocked emotes and hand gestures for all monkeys, and a new slap feature. An airplane stage is planned at launch, with others in development.
- Lefto Studio is an indie studio based in Beykoz, Turkey, founded in 2025. The team, led by founder and game producer Ufuk Girit, previously worked on "Liars Bar" and "We Are So Cooked."
- Publisher TARK is based in Istanbul and describes itself as an indie publisher and investment group. It also supports "Terrible Life Expectancy" and "KORRIDOR."
- For this release, TARK is collaborating with publishing veterans Claire Barilla and Steve Stopps, whose credits include "Ranch Simulator" and "Still Wakes The Deep."
- Custom mode lets players set bomb difficulty, time until explosion, module types, environmental gimmicks, and the allowed number of failures.
- New features also include mouth animation that syncs with voice chat in the lobby and in-game, plus a server search and room codes so players can join without being Steam friends.
- A "Random Role Button" in the lobby assigns roles at random. Two colorblind assistance modes change object and UI colors.
- Sixteen Steam achievements are unlockable.
- Graphics were revamped with hand-drawn textures on in-game objects.
- The game supports Japanese, English, Chinese (Simplified and Traditional), Korean, and 15 languages total. The price is undecided.
- Lefto Studio's social channels include YouTube, Twitch, X, Bluesky, Discord, TikTok, Instagram, LinkedIn, and Reddit.
Synthesized by Yomimono from the 2 cited sources below, including Japanese-language reporting where cited, then editorially reviewed before publishing.