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Bookshop Simulator Lets Yoshida Run a Store, Keep Four Cats

The piece reads as a hands-on diary of Bookshop Simulator, focusing on the cat-keeping feature and Yoshida's plan to match his real-life four-cat household in the game.

Reporting from 1 source: Game Spark.

Bookshop Simulator Lets Yoshida Run a Store, Keep Four Cats

Game Spark's Yoshida Terukazu played the PC management sim Bookshop Simulator. The game involves stocking books, setting prices, and expanding a store. Yoshida noted the store closes at 8 PM, staff can be hired, and pets can be introduced. He aims to keep four cats in the game, matching his real-life collection.

Yoshida Terukazu's latest picture diary takes him into Bookshop Simulator, a PC title about running a bookstore. The tutorial walks him through ordering equipment from a tablet, buying licenses before stocking titles, and handling customers at the register. Books carry names like Harry Fodder and Gone with the Breeze, which he reads as knockoff references to real works.

He experiments with a silent price hike when a customer shows interest, then later builds a maze of bookshelves that only blocks the register. The store closes at 8 PM, leaving evenings for orders and rearranging. Employees free him from register duty and restocking. His stated goal: keep four cats in-game, matching the three he already owns plus the new kitten named Tororo.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources