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CONQUISTA Lets You Zoom From Nation Map to a Single Resident's Life

CONQUISTA makes the human cost of strategy explicit by putting named residents, not abstract numbers, on the map and sending those same individuals to war.

Reporting from 1 source: Denfaminicogamer.

CONQUISTA Lets You Zoom From Nation Map to a Single Resident's Life

Shueisha Games' new title CONQUISTA: Tide of Wills is a top-down nation-management simulation where zooming in on the world map reveals individual named residents living, working, and walking around. The game combines the breadth of Civilization with the settler-level detail of RimWorld. A hands-on trial covered domestic affairs, diplomacy, and war, including conscripting residents to the front lines.

The core hook of CONQUISTA: Tide of Wills is the zoom. Pull out and you see a 4X-style nation on a fog-covered world map. Push in and you watch individual dot-pixel residents take jobs as lumberjacks or farmers in a medieval European-style fantasy world.

That visibility is what makes war uncomfortable. When emergencies come, the game conscripts those named residents who normally show you their working selves, and sends them to the front lines. The trial session let the writer experience the full loop from domestic affairs through diplomacy to war, and the piece notes the faces of sacrificed residents flash before your eyes even in victory.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources