Cthulhu Mythos Card Game 'Erase-Missing Link-' Mixes Cute Daily Life With Sanity Loss
The game juxtaposes a soft, heartwarming daily-life aesthetic with horror elements and a sanity mechanic, suggesting a tonal subversion of the typical hobby anime formula.
Reporting from 1 sources: Denfaminicogamer.
A hands-on report from BitSummit PUNCH covers 'Erase-missing link-,' a card game and adventure from indie developer Eikyuu Papyrus. The game follows middle school girl Uzura Natsuyagi in Kyoto as she plays a Cthulhu Mythos-themed trading card game. Strange rumors claim the top player can become a wizard or a god. The adventure portion includes a sanity parameter and tragic events, while card battles combine deck-building with a trace-and-erase puzzle system.
The indie game 'Erase-missing link-' from Eikyuu Papyrus was shown in a playable build at BitSummit PUNCH in Kyoto. The game is a 'card game & adventure' set in Kyoto, following middle school protagonist Uzura Natsuyagi as she gets involved with the Cthulhu Mythos-themed trading card game 'Erase.' The adventure portion includes wandering the city, interacting with people, obtaining new cards, and improving skills like academics and mechanical technology. A sanity (SAN) parameter is displayed during these daily-life segments, and the report notes that tragedies occur in parts unrelated to cards. Card battles combine deck-building with a trace-and-erase puzzle mechanic where lining up three blocks of the same color generates the cost to play cards. Strange rumors circulate that the highest-ranked player can become a wizard or a god. The trial version offered a 10-minute short demo and a 30-minute long demo.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.