Cultivation Roguelike Huangtian Nitu Shows Gameplay Footage
The footage confirms Huangtian Nitu as a cultivation-themed roguelike with a weapon assembly system, and the team plans a Steam page and crowdfunding soon, indicating an early-stage indie project seeking support.
Reporting from 1 source: 4Gamer.net.
Chinese indie team Wangxu She released gameplay footage for the PC title Huangtian Nitu, a top-down roguelike action RPG inspired by The Binding of Isaac and Enter the Gungeon. The game draws on Chinese cultivation works, featuring alchemy, tribulation, strange fire, cultivation realms, and divine consciousness. Players control Lu Chen, the Heavenly Demon, traversing eras through temporal rifts. Combat combines skill trees, weapons, and spells, with a weapon assembly system where length and weight affect performance. The release date is undecided, with a Steam page and crowdfunding planned.
The gameplay footage for Huangtian Nitu is edited solely from in-game content, with no CG or pre-rendered movies, according to the development team. The game is structured around battle situations, where players traverse multiple areas, engage in combat, explore, and complete quests, with the option to avoid battles. Progress in these situations carries over to the main story and overall game progression. Resources gathered in battle situations can be used to improve strange fire, inheritances, and weapons for later encounters.
Planned but not shown in the footage are spell chains that combine multiple spells. The Steam store page is scheduled to go live soon, followed by a crowdfunding campaign to support development.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.