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Cyberpunk 2077 Vehicle Speed-Up Mod Prototype Called Horrifying

The prototype shows how a simple request from a viewer can turn into a chaotic spectacle, and it highlights the continued activity of the Cyberpunk 2077 modding community years after release.

Reporting from 1 source: Automaton.

Cyberpunk 2077 Vehicle Speed-Up Mod Prototype Called Horrifying

Mod developer and streamer Blurbs live-coded a prototype vehicle speed-up mod for Cyberpunk 2077 during a Twitch stream. The mod made cars appear from nowhere and crash violently, prompting comparisons to the Carmageddon mod for Grand Theft Auto IV. He eventually stabilized the chaos using a collision-handling method.

Mod developer and streamer Blurbs, known for the Text-To-Skyrim mod, was live-coding a Cyberpunk 2077 mod based on viewer suggestions when he took a request for all NPC vehicles to go 100 times speed. The first test launched his car into the air and crashed it below the road. After adjusting the speed to increase every frame, he tried affecting all spawned vehicles, and cars began flying in from all directions, crashing into walls and other vehicles, with some hitting the player.

Blurbs sounded like he was playing a horror game, but he kept working. He found a method called HandleTrafficBump() in the vehicle object, which appears to control collision handling, and implemented it in the code. The result was a chaotic scene of vehicles flying through the city at high speed, which viewers compared to the Carmageddon mod for Grand Theft Auto IV.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources