Daggerfall Online Project Draws Scrutiny Over Paid Patreon Tiers
The fight is over money attached to a fan project built on Daggerfall Unity, whose own lead has said that project takes no monetization at all, so the dispute is less about the mod than about what a derivative can charge.
Reporting from 1 source: Automaton.
An unofficial effort to bring Bethesda Softworks' The Elder Scrolls II: Daggerfall online, called DFO Online, is under fire for its Patreon. Plans start at $5 a month, with a $15,000 tier listed. As of writing the page shows 85 paid members and $1,253 a month in support. The developer, Lattymoy, says donations are not mandatory and funds go to development time and tools.
The controversy centers on a page set up on September 24 and noticed by users in early October. DFO Online began as Daggerfall JavaScript, a port of Daggerfall Unity's C# code to JavaScript by Lattymoy, then grew online features and changed names before settling on its current title. On October 14 it dropped the goal of matching Daggerfall Unity one-to-one and said it would continue as an independent project.
Criticism gathered on Reddit and X. Lattymoy replied on Reddit that donations are not mandatory.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.