Dice Carnival Wishlists From Japan Surprise Developer
The developer's public surprise at the regional spike highlights how a single local media mention can rapidly shift a small indie game's visibility in a new market.
Reporting from 1 sources: Game Spark.
Phantom Script Studio reported a sudden increase in wishlist registrations from Japan for its roguelike game Dice Carnival. The developer expressed gratitude on social media, crediting coverage from Japanese outlet HARF-WAY as the trigger. A short thank-you animation was also released.
Phantom Script Studio posted on its official X account on June 12 that it was surprised by a sudden increase in wishlist registrations from Japan for its dice-rolling roguelike Dice Carnival. The developer said the number, originally very small, had jumped unexpectedly. Coverage from Japanese personal media outlet HARF-WAY was cited as the trigger.
On June 13, the studio posted again in Japanese, thanking players in Japan and noting that wishlist registrations were still rising. A short animation was included as a token of gratitude, showing a clown-like character holding the Japanese flag and performing a dance. The developer wrote, 'I hope you come to like my game and this animation, even just a little.'
Dice Carnival is a score attack game where players roll dice each round, choose which to keep, and reroll the rest to aim for high scores. Tokens can change the scoring method. A free demo is available on Steam, where the full game is scheduled for release on Windows.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.