Dirtnap Announced, a Destructible Underground PvP Shooter With Fluid Simulation
The announcement highlights a PvP shooter built around terrain destruction and fluid simulation, where digging can unleash water or lava that alters the battlefield.
Reporting from 1 source: Automaton.
Developer Part Time Monkey announced Dirtnap, a 2D multiplayer arena shooter set in destructible underground maps. It supports up to 10 players in local and online play, with modes like deathmatch, team deathmatch, capture the flag, and a no-respawn battle royale. Early access on PC via Steam is planned for August.
Part Time Monkey revealed Dirtnap on July 25, a 2D arena shooter where players dig through destructible underground maps. The game supports up to 10 players in local and online multiplayer, with standard modes like deathmatch, team deathmatch, and capture the flag, plus a battle royale mode with no respawns. Each mode can also be played in tournament format, with abilities upgrading between rounds.
Seven animal and insect characters each bring a unique ability. A chameleon turns invisible when still, an ant can walk on walls and ceilings, a bear can dig through indestructible rock, a mole places turrets, and a viper has longer range and higher damage. The maps span four biomes: dunes, permafrost, mud, and volcanic terrain.
Water and lava are central to the combat. Digging can release fluids that flow via simulation, drowning players who stay submerged too long or damaging those who touch lava. Water cools lava into stone, and in battle royale, lava gradually rises. The early access build will include over 30 weapons and bot matches, with more characters, abilities, and maps planned.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.