Dokimon Quest: II Announced for PC, Set in Edo-Period Zeros Region
The sequel rebuilds the battle balance from scratch and adds a partner system, while the studio's MonTamer Maker engine gets UI improvements for faster battles.
Reporting from 1 source: Automaton.
Yanako RPGs announced Dokimon Quest: II on August 16 for PC via Steam, with a 2027 release planned. The monster-collecting RPG continues the story as the player time-travels 200 years to the Edo-period Zeros region to save Maiko. New Dokimon, a rebuilt battle system, and a partner mechanic are introduced.
The sequel sends the player 200 years into the past, to the Zeros region during the Edo period, where the local Dokimon differ from the present day. Bartering replaces money in many shops, and some items only come from trade, favors, or crafting.
Battles have been rebuilt from scratch, and a partner system lets you travel with friends met along the way, cooperate in fights, and recover without items if a healer joins. The game runs on Yanako RPGs' own MonTamer Maker engine, which has been improved for a more intuitive UI.
The previous game, Dokimon Quest, gets a free distribution starting August 25 at 2 a.m. A new work, Yami Kids, is due within 2026, and the spin-off Dokimon: The Living Soil got its Steam page today.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.