Anime, manga, and games, with a take · A Yukimedia publication

← all stories gamesevent 1 sources · 29m ago ·

Dokkan Nagoya 2026 Set for October 3 With Mizokami and Gundam Sessions

The announced lineup pairs veteran designers like Mizokami with Unreal Engine production case studies, giving working developers a practical, hands-on program rather than a general industry overview.

Reporting from 1 source: GameBusiness.jp.

Dokkan Nagoya 2026 Set for October 3 With Mizokami and Gundam Sessions

Dokkan Nagoya 2026, the Chubu region game industry conference, will be held on Saturday, October 3, 2026, at Nagoya Kogakuin Senmon Gakko Building 1. The event returns after its 2025 comeback. Yu Mizokami of Nippon Ichi Software will lecture on game screen design. Gemdrop and IKIF+ will present Unreal Engine usage from the Gundam Hathaway film.

Dokkan Nagoya 2026 will run from 13:00 to 19:00 with free entry and exit. The 1,000 yen participation fee covers access to sessions spanning game design, art, engineering, and IP business.

Mizokami, an executive officer and producer at Nippon Ichi Software, draws on his work as director, graphic designer, and scenario writer on the Yomawari horror series. He will discuss what to show the player and what to hide. His latest release, Hono Kurashi no Niwa, sold over 150,000 units domestically as of August 10.

The Gundam session features Gemdrop president Yuichiro Kitao, programmer Haruki Yamamoto, and IKIF+ director Yu Hamanaka. They will cover cut production tool support, background production in Unreal Engine, and Movie Render Queue customization, using battle scenes from Mobile Suit Gundam: Flash of Hathaway - Circe's Witch as a case study.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources