Anime, manga, and games, with a take · A Yukimedia publication

← all stories industrybusiness 1 sources · 40m ago ·

DON'T NOD Flags Material Uncertainty over Business Continuation after January 31, 2027

A studio known for narrative-driven games now says its survival past January 31, 2027 depends on external funding it has not yet secured, with up to 90 jobs at risk.

Reporting from 1 source: Automaton.

DON'T NOD Flags Material Uncertainty over Business Continuation after January 31, 2027

DON'T NOD, the Paris studio behind Life is Strange, Vampyr, and Tell Me Why, reported a 14 percent drop in first-half 2026 revenue to 6.1 million euros and an operating EBITDA loss of 4.3 million euros. The company said its ability to continue operating after January 31, 2027 faces material uncertainty tied to securing external funding, and it may cut up to 90 jobs as it consolidates French operations into a single production line.

DON'T NOD's statutory auditor warned in June that cash would run out by November 2026 without additional funding. Tencent, which held about 41.9 percent of the company as of March 31, 2025, had told the studio it had no plans for a short-term capital increase or development funding. Operating EBITDA losses were 2 million euros in the first half of 2025 and 10.3 million euros in the second half. Production costs for Aphelion and project P14 were not capitalized, with P14 failing to meet capitalization criteria at the balance sheet date. The studio plans to consolidate French operations into a single production line and may cut up to 90 positions.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources