Dragon Sword: Awakening Adds Story and Bosses in Late 2027
The roadmap clarifies that the open-world ARPG's next major content drop is over a year away, with Hound13 planning interim endgame additions to cover the gap.
Reporting from 1 source: Game Spark.
Hound13 released the archive of an eight-hour All Day Live session for Dragon Sword: Awakening, answering 408 player questions. The developer confirmed main story and boss additions are in development for the second half of 2027, denied a December sky island rumor, and outlined combat, UI, and console plans.
Producer JYJ and project manager Hooon hosted the marathon Q&A, playing the game while fielding questions on updates, systems, characters, and platform expansion. Hound13 said main story and boss content is being developed for the second half of 2027, and that current endgame content is being cleared faster than expected, so additional endgame material is planned to fill the gap.
The developer explicitly denied a rumor that a sky island would arrive in December. Combat and UI work is underway, including aiming improvements for ranged characters, more melee combo variations, and lock-on refinements. A training mode is in development but not a priority, and the team sees no short-term need for drastic combat tempo changes or build balance adjustments.
Costume additions will continue, farming elements will be relaxed, and open-world multiplayer is under consideration, though it will take considerable time. Console versions are planned with PS5 as the priority, with Xbox and Switch 2 possibilities suggested but no timing set. The full Q&A is available on Steam News.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.