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Dreamworld Sandbox MMO Ends Sales 3 Months After Early Access Launch

The rapid shutdown of a crowdfunded MMO that raised substantial funds and had accelerator backing illustrates the gap between ambitious technical promises and the realities of online game monetization and player retention.

Dreamworld Sandbox MMO Ends Sales 3 Months After Early Access Launch

Key Facts

  • DreamWorld Realities ended sales and service for DreamWorld: Sandbox MMO on June 29, 2024, just over three months after its early access launch on Steam on March 11, 2024.
  • The game raised approximately $65,000 from 663 backers on Kickstarter in 2021 and received backing from Y Combinator.
  • DreamWorld: Sandbox MMO peaked at 56 concurrent players on Steam and holds a 'Mixed' user review score.
  • A YouTuber reported that many trailer assets came from free Unreal Engine packs, and co-founders Garrison Bellack and Zachary Kaplan had no commercial game development background.
  • Users praised the building system but cited bugs, including a non-functional AI feature touted as a key selling point.

Reporting from 1 source: Automaton.

DreamWorld Realities announced on June 29 that it is ending sales and service for 'DreamWorld: Sandbox MMO,' just over three months after the game entered early access on Steam on March 11. The sandbox MMO raised about $65,000 via Kickstarter in 2021 and received backing from Y Combinator, but had faced skepticism over its development team's experience and asset use. The game peaked at 56 concurrent players on Steam and currently holds a 'Mixed' user review score.

DreamWorld Realities announced on June 29 that it is ending sales and server-based service for 'DreamWorld: Sandbox MMO,' just over three months after the game entered early access on Steam. The sandbox MMO, announced in February 2021, raised approximately $65,000 from 663 backers on Kickstarter and received startup support from Y Combinator, the accelerator behind Airbnb and Dropbox. The game promised a single open world with tens of millions of placeable parts running at over 60 fps on older hardware, but faced early scrutiny: a YouTuber with game development experience reported that many trailer assets came from free Unreal Engine packs, and co-founders Garrison Bellack and Zachary Kaplan had no commercial game development background. The game peaked at 56 concurrent players on Steam and now holds a 'Mixed' review score, with users praising the building system but citing bugs including a non-functional AI feature touted as a key selling point.

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DreamWorld: Sandbox MMO

Sources