Drix Dev Announces Roguelike Auto-Battler 'Robo Fight' with Robot Assembly and Programming
The game merges robot customization with programmable tactics, offering a distinct take on the auto-battler genre by letting players define conditional behaviors for their machines.
Reporting from 1 source: Game Spark.
Drix Dev has announced 'Robo Fight', a roguelike auto-battler where players build robots from parts and program their actions. The game features robot assembly with heads, arms, legs, and weapons, and a programming system using conditional statements like 'If Else'. Players aim to become arena champion through a tournament campaign. The Steam store page is now open, and the game is scheduled for PC release with Japanese support.
Players will collect parts like heads, arms, legs, and weapons to build unique robots, then program their behavior using conditional statements such as 'If Else'. The game is a roguelike auto-battler where the goal is to become the arena champion. After assembling a robot, players set detailed movements, weapon abilities, and priority targets. The campaign progresses in a tournament format, and losing allows players to rebuild with newly acquired parts. 'Robo Fight' is scheduled for release on PC via Steam, with Japanese language support.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.