Elevator Optimization Sim 'Elegorithm' Announced for PC
The announcement shows a single developer iterating on a niche elevator-operation concept, moving from manual sticky-note control to node-based algorithm construction in a second game in two months.
Reporting from 1 sources: Automaton.
Independent developer Kariya Zucchini announced 'Elegorithm', a simulation game where players hack building elevator systems by recombining control algorithm nodes. The game is set for release this summer on PC via Steam. It follows Zucchini's May 2026 release 'I Trust You More Than Algorithms', which involved manual sticky-note elevator operation.
Kariya Zucchini, the independent developer behind May's 'I Trust You More Than Algorithms: New Employee Matsumoto's Manual Elevator Operation with Sticky Notes', announced 'Elegorithm' on June 27. The new game shifts from dragging sticky notes to assembling elevator control algorithms from processing blocks on a blueprint. Players join a hacker organization called Elegorithm, infiltrate buildings with inefficient elevators, and connect nodes such as 'get nearest car' or 'dispatch to variable floor' to manage passenger flow across morning, afternoon, and night phases. Phase transitions let players equip patches like 'Express Drive Mechanism' or 'Large Cabin Expansion', which trade speed against capacity. Successful hacks unlock new node licenses for more complex conditional logic. 'Elegorithm' is planned for release this summer on PC via Steam.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.