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Eric Chahi Returns To Japan With The Another World Materials He Kept

Chahi built his own polygon editor and development language because no tools existed for what he wanted, which is why the surviving graph paper and rotoscope rig are the record of how one person made a game that Fumito Ueda, Hideo Kojima, and Goichi Suda have cited as an influence.

Reporting from 1 source: Denfaminicogamer.

Eric Chahi Returns To Japan With The Another World Materials He Kept

Eric Chahi, creator of Another World, visited Japan for the first time in 13 years for The Tenth Mosaic, a game culture festival organized by Alcypel, held at the Institut francais de Tokyo. He brought production materials from the game: pixel art on graph paper, the cover drawing, handwritten notebooks of code, and the equipment used for rotoscope filming. Another World released in 1991 for the Amiga 500 and Atari ST, and in Japan in 1992 for the Super Famicom as Outer World.

The materials Chahi carried to Tokyo are the working record of a game made without an engine built for it. Pixel art drawn densely on graph paper. The drawing used for the cover. Notebooks where he wrote out code by hand before entering it into the program. The rotoscope filming equipment itself.

Because no tools let him create as he wanted, he made his own polygon editor and development language. When the overall vision was not clear, he built it through improvisation. He also answered a publisher's repeated demands to change the BGM by sending a fax that never stopped.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources