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Escape From Tarkov Adds League Rank System In Update 1.1.5.1

The League gives Tarkov's season characters a weekly competitive ladder with promotion, retention, and demotion bands, turning the wipe's experience race into a scheduled event rather than a personal grind.

Reporting from 1 source: Automaton.

Escape From Tarkov Adds League Rank System In Update 1.1.5.1

Battlestate Games began maintenance for Escape from Tarkov update 1.1.5.1 on September 15, with servers expected back between 20:00 and 22:00 Japan time. The patch adds the previously announced League system: season characters are placed into groups of 50 after their first raid, each group running its own leaderboard over weekly experience totals. Experience comes from kills, tasks, and item examination.

Placement happens automatically once a season character finishes a first raid. From there each group of 50 runs its own leaderboard measured on experience earned over seven days. Killing PMCs, SCAVs, and bosses counts, as do task completions and item examination. Progress earned in Escape from Tarkov: Arena does not carry into the League.

At each week's close the top 25 rise, the middle 15 hold, and the bottom 10 drop. Reaching a new rank for the first time grants a reward usable across season PvP, PvE, and PvP, and the reward stays even after a demotion.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources