Factorio 2.1 Goes Stable Two Years After Space Age
The update ships as polish rather than new content, with Wube's own blog saying 2.1 adds no new planets, enemies, or research trees, which tells you where the studio sees the expansion's remaining work.
Reporting from 1 source: Game Spark.
Wube Software has released stable version 2.1 of Factorio's Space Age expansion. The update adds mixed-item rocket launches, item transfers between platforms in orbit, unloading bays on landing pads, and circuit network input/output separation. Recyclers have been split into their own mod so Space Age can be played without Quality. Enemy expansion now scales with evolution, and ARM64 Linux support allows native play on Steam Deck and Raspberry Pi. The team credited player bug reports from the experimental period.
Wube Software has released stable version 2.1 of Factorio's Space Age expansion. The update is a collection of quality-of-life changes rather than new content. Rockets can carry multiple different items in a single launch, and platforms in orbit can send and receive items with each other. Landing pads gain unloading bays where inserters take items out directly, feeding trains and belts. The circuit network gets input/output separation, and labs can set research based on circuit conditions. Recyclers are now a separate mod, so Space Age can be played without the Quality system. Enemy expansion has been reworked to scale with evolution, and ARM64 Linux support allows native play on Steam Deck and Raspberry Pi.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.