FF7 Remake Director: Trilogy Is an Attempt to Pass the Game to the Next Generation
Hamaguchi framed the remake trilogy as a long-term strategy to keep new FF7 fans coming for decades, pairing the expanded story and added mysteries with the goal of an IP that keeps evolving.
Reporting from 2 sources: Denfaminicogamer, Game Spark.
Naoki Hamaguchi, director of the Final Fantasy VII remake trilogy, told a PAX West 2026 panel that the project is an attempt to pass FF7 to the next generation rather than a simple remake. He said the goal is a work that keeps producing new fans 20 to 30 years from now. The panel also covered the graphics direction and new mysteries added to the story. The finale, Final Fantasy VII Revelation, launches April 8, 2027.
The panel ran September 6 Japan time in Seattle, with battle director Hiroki Endo also on stage. A slide carried the phrase "Expand FFVII's Future," and Hamaguchi described the goal as shaping FF7 into an IP with a constantly evolving future.
He said the project started from a wish to revive the FF7 that players of the time imagined, using modern technology to deliver new emotion. On graphics, the team wants users to experience the visual appeal of the 2005 film Advent Children as a playable game.
The remake adds new mysteries and blank spaces, Hamaguchi said, not to change the original but to depict the FF7 world as a larger story. The finale, Final Fantasy VII Revelation, launches April 8, 2027, for PS5, PC, and Xbox Series X|S.
Synthesized by Yomimono from the 2 cited sources below, including Japanese-language reporting where cited, then editorially reviewed before publishing.