Forged from Monsters Announced as a Medieval Blacksmith Simulation
The game's focus on material properties and failure states sets it apart from standard crafting sims, offering a trial-and-error blacksmithing loop.
Reporting from 1 sources: 4Gamer.net.
Indie studio Escapism Igrostroy announced Forged from Monsters, a crafting simulation set in a medieval fantasy world. Players forge weapons from monster remains like horns and bones, combining materials to meet adventurer requests. The release date is undecided, and Japanese display is not currently supported.
Escapism Igrostroy revealed Forged from Monsters with an announcement trailer on Monday. Players run a forge and take requests from adventurers, who bring in monster parts such as horns and bones. The materials have distinct properties that affect the finished weapon's performance, and the game shows the target's strength numerically to guide upgrades. Some combinations can fail, pushing players to experiment. The adventurers and monsters draw from ancient myths and medieval art, including goblins playing nose flutes and grotesque creatures with giant tongues. Each request has different conditions and materials. A release date has not been set, and Japanese display is not yet supported.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.