GeForce NOW Runs Forza Horizon 6 With No Perceptible Lag
This test demonstrates that cloud gaming has reached a point where even a fast-paced racing game can be played without perceptible delay, removing a major barrier to adoption for latency-sensitive genres.
Reporting from 1 source: Automaton.
A hands-on test of GeForce NOW's Ultimate plan shows it can run Forza Horizon 6 on a browser or Windows app with an average latency of 12ms, making the game feel indistinguishable from local play. The service uses an RTX 5080-equivalent GPU and requires no local storage, even for the 150GB title. Forza Horizon 6, set in Japan, has a Metacritic score of 90 and over 10 million players in its first month.
Forza Horizon 6 demands roughly 150GB of storage and an SSD at minimum, but GeForce NOW sidesteps that entirely by running the game on remote servers. The Automaton test used the Ultimate plan, which provides an RTX 5080-class GPU, 56GB of memory, and support for up to 5K 120fps or 1080p 360fps. The service measured an average latency of 12ms, well under a single frame at 80fps, and the reviewer reported no noticeable lag during two hours of play. The game itself, set in Japan, has drawn over 10 million players in its first month and holds a Metacritic score of 90, the highest of any game this year.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.