Gliding Adventure Game Mesoke Sells 77 Copies After Three Years of Development
The post adds a 'struggling developer story' to the game, and the developer's own presence is starting to function as PR.
Reporting from 1 sources: Automaton.
Developer Mystik'art released the gliding adventure game Mesoké on May 27. More than two weeks later, only 77 copies have sold despite three years of work and promotional efforts including YouTube and TikTok videos and a Reddit post. The developer asked for honest feedback in a social media post that has since gained over 500 reposts and 850,000 impressions.
Developer Mystik'art released the gliding adventure game Mesoké on May 27. More than two weeks later, only 77 copies have sold despite three years of work. The developer posted on social media asking for honest opinions about the situation. The post has since gained over 500 reposts, 2,500 likes, and 850,000 impressions at the time of writing.
Mystik'art took promotional steps before release, including trailers, demos, and full version videos on YouTube and TikTok. A friend of the developer posted an introduction on Reddit that received about 200 upvotes. Comments praised the game's color and light expressions. The game has 2,800 Steam wishlist additions, 800 of which came after release. However, feedback from actual purchasers said the price felt high for the content, and some criticized the trailer for not clearly conveying what the game is about.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.