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Godzilla Melee Remaster Opens Steam Page to Japan With Demo

The blocked-then-open Steam page and the limited Japanese demo are the first signs of any Japan-side availability for a remaster that was announced only for overseas markets in June.

Reporting from 1 source: Denfaminicogamer.

Godzilla Melee Remaster Opens Steam Page to Japan With Demo

The Steam store page for Godzilla: Destroy All Monsters Melee Remastered, set for release by Atari on November 3, was blocked in Japan and is now viewable there. A Japanese-language demo is also available on Steam until October 27. No Japanese store page could be confirmed for the console versions announced for overseas markets. Pipeworks Studios, which developed the 2002 original, handles the remaster.

The remaster adds online multiplayer alongside local play, and the original's unlock system has been reworked so monsters, stages, and gallery items open in any order. The game keeps the 2002 roster of 12 monsters, Godzilla and King Ghidorah among them, across 8 stages that include real-city streets, Monster Island, and an alien mothership, with day and night variants.

Combat still leans on close-range strikes, long-range energy attacks, and Rage Mode specials, and players can throw stage buildings at opponents. The graphics have been redone throughout. The console versions announced for overseas markets remain without a confirmed Japanese store page.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources