Guns & Dragons Swaps AI Icons For Hand-Drawn Art In Next Playtest
ABUTTON is publicly splitting generative AI out of its art pipeline while keeping it in backend work, which is the distinction the playtest feedback forced it to make explicit.
Reporting from 1 source: Game Spark.
ABUTTON will replace AI-generated artifact icons with hand-drawn art in the second playtest for the PC roguelite FPS Guns & Dragons, running September 17 to 23, 2026 on Steam with Japanese support. Aura colors are now unified by rarity, the forest elf Eryn and bow weapon become usable, and co-op expands from three players to four. AI remains in backend coding work only.
The second playtest for Guns & Dragons runs September 17 to 23, 2026 on Steam and supports Japanese. ABUTTON says the artifact icons that were AI-generated in the first test have been replaced by hand-drawn art, with aura colors now unified by rarity. Some assets did not make the deadline and stay as placeholders, but the studio says nothing in the build is generative AI output.
AI is still used for backend tasks such as coding assistance, while art and in-game assets are handled by the team. The test also raises co-op from three players to four, and adds the forest elf Eryn and the bow weapon. Guns & Dragons is planned for PC via Steam and the Epic Games Store.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.