HistoriCity: Florence Simulation Game Rebuilds City After Black Death
The game differentiates itself by embedding real historical events and figures into the core city-building mechanics, offering a historically grounded experience rather than a purely abstract simulation.
Reporting from 1 source: Denfaminicogamer.
Stratagem Interactive is developing 'HistoriCity: Florence', a simulation game for Steam where players rebuild a settlement devastated by the Black Death into a Renaissance city. The game features historical events like the Bonfire of the Vanities and the Pazzi Conspiracy, and landmarks such as Florence Cathedral. Players can hire famous figures like Michelangelo, Brunelleschi, and Galileo. A demo is available now, with no release date set. Japanese language support is not currently included.
The game's soundtrack features pieces by Italian composers Da Milano, Dalza, and Capriola, performed by lutenist Elizabeth Pallett. Players manage interdependent supply chains, taxes, and wages while constructing iconic landmarks. As districts develop, homes evolve from simple houses to larger apartments. The game includes authentic heraldic flags and buildings that influence society. Stratagem Interactive has not announced a release date, but a demo is available on Steam. Japanese is not supported at this time.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.