HOT WHEELS Infinite Rush Hands-On Shows Open World Racing With Toy Scale
Milestone is pivoting the HOT WHEELS game series from track-based racing to open-world exploration, a shift the principal game designer explicitly asked previewers to approach with fresh eyes.
Reporting from 1 sources: 4Gamer.net.
4Gamer.net went hands-on with HOT WHEELS Infinite Rush at Summer Game Fest Play Days 2026. The Milestone-developed game is an open-world racer set across four toy-scale islands. Players explore, complete events, and collect over 150 cars. A livery editor and track builder are also included. The preview build featured two of the four islands.
Milestone, the Italian studio behind the MotoGP and RIDE series, is taking the HOT WHEELS franchise in a new direction. At Summer Game Fest Play Days 2026, 4Gamer.net played a preview build of HOT WHEELS Infinite Rush, which replaces linear tracks with four open islands built to toy-car scale. The game's principal game designer told previewers to forget past HOT WHEELS games. Instead of lap-based racing, players drive freely through themed zones-Wheelswood (American city), Gearville (industrial area), Tentacle Bay (seaside resort), and Drifty Temples (Japanese mountain pass)-taking on time attacks, one-on-one races, and mission events like fire responses. The preview build included Wheelswood and Gearville. A roster of over 150 cars, divided into four handling types (Versatile, Speeder, Drifter, Titan), is paired with a livery editor and track builder. Travel between islands is done via airports. The full game is planned for Switch 2, PS5, and Xbox Series X|S.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.