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Inferius Blends First-Person Horror And Deck-Building At Tokyo Game Show

The demo shows the horror and the deck-building are wired to the same resource, the lantern and the candles, rather than running as two separate modes.

Reporting from 1 source: 4Gamer.net.

Inferius Blends First-Person Horror And Deck-Building At Tokyo Game Show

At Tokyo Game Show 2026, 4Gamer played a demo of INFERIUS, a roguelite that pairs first-person ruin exploration with card battles. A pale blue lantern lights the way but fades over time and doubles as a tool for door gimmicks. Combat uses Major Cards, Minor Cards, coin tosses, and candlestick health, while Husks also attack during exploration.

The demo opens with a bodyless woman on a throne and a blue soul taking residence inside her. She explores the ruins with a pale blue lantern that fades over time, drains her sanity when it goes out, and also opens doors. Cards picked up along the way lead to table battles against a white-painted man named Husk, with a coin toss deciding turn order. Major Cards carry tarot designs and stats for Sanity, Attack, Defense, and Speed; Minor Cards strengthen them. Destroyed Major Card slots must be restored by offering a hand card as a sacrifice.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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