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Jaleco's Carrier Gets A Retrospective Look On Dreamcast

Carrier's real subject is scheduling: a Dreamcast horror game with full real-time 3D and enemy-identification systems that reached few players because a bigger horror release landed three weeks earlier.

Reporting from 1 source: Game Spark.

Jaleco's Carrier Gets A Retrospective Look On Dreamcast

Game Spark published a feature on Carrier, the Jaleco survival horror title released for the Dreamcast on February 24, 2000. Set aboard a missing U.S. Navy nuclear aircraft carrier called Heimdal, the game follows operative Jack Eaglefeather against a plant-like life form named ARK. The article argues the game was overshadowed after Resident Evil CODE:Veronica arrived on February 3, 2000, and revisits its full 3D rendering and Scope System.

Carrier put every part of its world into real-time 3D polygons at a time when survival horror commonly placed 3D character models against fixed 2D backgrounds. Jaleco's game sets its story on the Heimdal, a nuclear aircraft carrier that lost contact during an operation to recover ancient organisms from an extremist group in the Pacific, and staffs it with crew members parasitized by the life form ARK. The feature pays particular attention to the game's body horror, including locational damage that blows off heads and arms. It also covers the Scope System, used to identify enemies disguised as humans.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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