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Japan Seeks Developer Recommendations for Sweden Dispatch Program

The program shifts from direct developer selection to a recommendation model, aiming to build a knowledge-sharing pipeline between Sweden's game industry and Japanese studios.

Reporting from 1 sources: GameBusiness.jp.

Japan Seeks Developer Recommendations for Sweden Dispatch Program

IGDA Japan, the Agency for Cultural Affairs, and the Japan Arts Council began accepting applications on May 18, 2026, for organizations to recommend game developers to be dispatched to Sweden for two weeks as part of the Global Game Growth Gateway (G4) program. The deadline is June 12.

The Global Game Growth Gateway (G4) program, operated by IGDA Japan under a cultural affairs subsidy, will send selected developers to Game Habitat in Sweden for roughly two weeks starting early September 2026. Participants will work on game development locally and study the Swedish industry's structure, training methods, and community-building practices through school visits and networking events.

Two recommending organizations will each nominate one developer. Eligible organizations must have run training programs or events like game jams in Japan and have at least five affiliated development teams. Recommended developers must be studio leaders or producers at Japan-based studios and communicate smoothly in English. The secretariat covers airfare and accommodation but not per diem or local transport. Results are expected around June 19.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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