Jockey Racing Game Full Stride Launches July 16 on PS5 and Steam
Full Stride carves a niche by centering on the jockey's first-person race tactics rather than the stable-management simulation common in horse racing games.
Reporting from 3 sources: Automaton, Denfaminicogamer, ASCII.jp.
Blue Bullet Inc. announced on June 29 that its jockey racing game Full Stride will release on July 16, 2026, for PlayStation 5 and PC via Steam. The game is priced at 4,980 yen. Full Stride puts players in a first-person jockey perspective, requiring decisions on positioning, pace distribution, and timing of challenges during races. It supports multiplayer for up to four players. The game includes historical horses such as Equinox and Efforia. Players build their jockey careers from condition races up to G1 stakes. Features include stable interactions, equipment editing for bridles and bits, and a photo mode for race replays. The developer, an individual indie project, began work in 2024 and used Patreon for fundraising and development support. Supporters are listed in the game credits. The latest gameplay footage and screenshots were released alongside the announcement. The game focuses on riding operations and race tactics, omitting horse training, feeding, and breeding elements.
The developer, Blue Bullet Inc., is an indie studio founded in December 2022, based in Yokohama, Kanagawa Prefecture. Its representative is Kunito Asanuma. The studio's slogan is "Go Faster, Go Further." The project began in 2024 as a solo development effort by an individual who combined VR development experience with a personal background as a horse racing fan who entered the sport through games.
Players visit the stable as a jockey to check horse characteristics including speed, stamina, sprint ability, cornering, track suitability, and temperament, and negotiate riding assignments. The edit function allows detailed customization of equipment such as bridles, bits, shadow rolls, breast collars, and manes. Photo mode is available during race replays, letting players save shots from free camera angles.
The game's race system requires continuous decisions on the start, positioning, timing of moves, urging, and whip handling. The developer stated that "the names of those who supported us through Patreon and those who cooperated in development have been included in the in-game credits." Supporters are listed in the credits. The game is available for wishlisting on the PlayStation Store and Steam Store.
Synthesized by Yomimono from the 3 cited sources below, including Japanese-language reporting where cited, then editorially reviewed before publishing.