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Joyever Studio's Horror Sim Adopt Me Please Sets Players to Screening Mimics at a Shelter

The hook is bookkeeping as dread: the game asks players to do shelter paperwork and adoption screening while the real task is spotting which animal is not one, which puts the horror in the record-keeping rather than in a chase.

Reporting from 1 source: Denfaminicogamer.

Joyever Studio's Horror Sim Adopt Me Please Sets Players to Screening Mimics at a Shelter

Joyever Studio is developing Adopt Me Please, a horror simulation game for PC via Steam with Japanese support. Players run Tomoshibi Shelter, housing stray animals and finding adopters by day. Some animals are not animals: mimics hide among the arrivals, and by night the player must verify new intakes and send any mimic to the countermeasure team before it mutates. A trailer and playtest sign-up are live.

The setting is Tomoshibi Shelter, and the roster of arrivals is where the unease sits: a cat with fully black eyes, a kangaroo-cat hybrid, a rabbit-like creature with octopus legs, a fawn-like animal with something growing from its head. Daytime work is examination, record checks, and vetting prospective adopters. Night is when new arrivals get checked for mimic status.

Accepting a mimic is not the end of it. The player then has to route it to the mimic countermeasure team before it mutates that night. Joyever Studio lists PC (Steam) as the platform, with Japanese support, and a playtest sign-up is open alongside the trailer.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources