Katana ZERO DLC Grows to Full Sequel Size, Askiisoft Says
A DLC publicly framed as sequel-sized changes what was sold as an add-on into a de facto follow-up, and the post gives no release window beyond a promise of more updates.
Key Facts
- Askiisoft posted an update on X on October 23 stating the Katana ZERO DLC is in full-scale production and has grown to the size of a full sequel.
- The Katana ZERO DLC will include a soundtrack with more than 30 new songs, according to the developer's post.
- The Katana ZERO DLC was announced in April 2025 as scheduled for release soon.
- Katana ZERO, released in 2019, has more than 66,000 Steam reviews and an "Overwhelmingly Positive" rating at the time of writing.
Reporting from 2 sources: Denfaminicogamer, Game Spark.
Askiisoft posted an update on X on October 23 saying the long-awaited DLC for Katana ZERO is still in full production and has grown to a volume that could be called a full sequel. The post, signed by developer Justin, also states the add-on comes with a soundtrack of more than 30 new songs and promises further updates. The DLC was announced in April 2025 as scheduled for release soon. This is the first substantial progress report since that announcement, and social media replies cited in the coverage include "I'll be waiting forever" and "Sequel-level is insane." Katana ZERO is a 2019 2D action game in which a sword-wielding protagonist fights with time manipulation, deflecting bullets and relying on fast retries in combat where one hit kills. At the time of writing it holds more than 66,000 Steam reviews and an "Overwhelmingly Positive" rating, with praise for its action, pacing, and pixel art.
The post went up on X on October 22 and was picked up the following day. Justin's message reads in full: "We made it bigger. It's the size of a full sequel, plus a soundtrack of over 30+ new songs. More updates to come." No date, price, or platform information accompanied the update.
The April 2025 announcement described the DLC as due soon, so the new note resets expectations rather than confirming a launch. The core game arrived in 2019 and built its reputation on quick restarts after fatal hits, bullet deflection, and pixel art. Both reports put the current Steam review count above 66,000 and the aggregate rating at "Overwhelmingly Positive."
Synthesized by Yomimono from the 2 cited sources below, including Japanese-language reporting where cited, then editorially reviewed before publishing.