Keepsweeper Blends Minesweeper And Fantasy RTS On iOS
Keepsweeper strips the RTS down to upgrades and tile picks while the game runs the cultivation and combat itself, which is the loop that has English-speaking players on X describing it as a time thief.
Reporting from 1 source: Denfaminicogamer.
The paid mobile game Keepsweeper, released on the App Store, has drawn attention on X from English-speaking players who describe losing hours to it. Players select tiles on a Minesweeper-style board, a peasant cultivates each one, and points go toward upgrades. Numbers on cleared tiles signal hidden treasures, extra peasants, enemy lairs, or dragons. Four modes exist, all timed. It is free for two stages per mode and currently playable only on iOS and itch.io, with Steam and Android versions stated to be coming soon.
Keepsweeper keeps the player's hands off most of the board. Tile clearing and combat with monsters happen automatically; the only inputs are upgrades, tile selection, and placing peasant houses and barracks. Cleared tiles carry numbers that work like Minesweeper's, except they point at hidden treasures, additional peasants, enemy lairs, and dragons rather than landmines, and the color of a number gives a rough read on whether the tile helps or hurts.
The paid App Store release is free through two stages in each of its four modes, which range from defeating a dragon sleeping on the board to reaching a set point total. Every mode runs a timer, and cleared stages can be replayed for time attack. Steam and Android versions are stated to be coming soon.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.