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Liminal Point Delayed to 2027 as Two-Person Team Expands Scope

The delay is a scope problem made concrete: a two-person team absorbing console development and new mechanics, which pushes the release to 2027 rather than a fixed date.

Reporting from 1 source: Game Spark.

Liminal Point Delayed to 2027 as Two-Person Team Expands Scope

HideWorks announced on September 16, 2026 that Liminal Point, its top-down survival horror, now targets a 2027 release instead of its original window. The studio cites a workload that grew beyond the initial plan and console versions being built by a two-person team. The game stars Lila, a former rock star searching a fog-covered island for her missing bandmate Mira, and is planned for PC, PS5, and Xbox Series X|S.

HideWorks has moved Liminal Point's release to 2027, saying the workload grew well past the original plan and that the console versions are being handled by a team of two. The studio framed the shift as securing the time to make the best game possible overall.

The game is a top-down survival horror following Lila, a once-popular rock star, as she investigates the cursed island where her bandmate Mira disappeared. Exploration and combat run on limited resources, with puzzles placed throughout. Costume changes and crouch movement are also in, shown in a new video. HideWorks plans to post further updates on the Steam news page.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources