LumenTale: Memories of Trey Launches May 27 on Steam
The preview gives the first detailed look at LumenTale's gameplay loop, showing how its capture system and type-based battles work ahead of a late-May release.
Reporting from 1 sources: Game Spark.
Team17 will release the monster training RPG LumenTale: Memories of Trey, developed by Beehive Studios, on Steam on May 27. The game follows protagonist Trey, who has lost his memories, as he befriends creatures called Animons. Battles are turn-based 4vs4 with type matchups. A preview report details capture mechanics, a rhythm mini-game, and the Holoken tool.
Publisher Team17 and developer Beehive Studios will release LumenTale: Memories of Trey on Steam on May 27. The monster training RPG casts players as Trey, an amnesiac protagonist who befriends creatures called Animons while exploring the region of Talia. A preview report published by Game Spark on May 22 describes the game's turn-based 4vs4 battles, which rely on type matchups and SP-costing skills. Players capture Animons using a yo-yo-shaped device called the Holoken, either through a rhythm-based field mini-game or by weakening wild Animons in combat. The story begins with Trey rescued by a boy named Ares, and the pair are taken in by Ares' uncle Kapan, a researcher studying the ancient empire and Animons. Kapan suggests Trey become a Lumen, a regional protector, to access information that might restore his memories. The preview notes that Trey can choose one of five starting Animons after a tutorial battle.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.