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Mistfall Hunter Penalizes Teaming With Enemy Squads After Community Vote

The extraction shooter's developers turned teaming into a punishable offense after an 80% community vote, drawing a clear line between opportunistic cooperation and legitimate play in a PvPvE format.

Reporting from 1 source: Denfaminicogamer.

Mistfall Hunter Penalizes Teaming With Enemy Squads After Community Vote

Mistfall Hunter operators announced fair play penalties on August 21, targeting frequent and temporary teaming between enemy teams for the time. The move follows a community vote where over 80% of players supported making the behavior punishable. The first round of enforcement saw 76 accounts suspended for teaming, alongside 630 permanent bans for cheating and 395 penalties for sniping and unfair teaming.

The extraction shooter's first enforcement wave covered more than just cheaters. Operators penalized 630 accounts with permanent bans for cheating, issued 395 penalties for sniping and unfair teaming, and suspended 76 accounts specifically for frequent and temporary teaming with enemy squads.

The teaming definition targets players who cooperate with other teams multiple times within a set period while jointly attacking third parties without fighting each other. Judgment details stay under wraps to preserve the system's effectiveness, though operators note that opportunistic joining and multi-player brawls are weighed individually, and excessive but temporary teaming does not draw penalties.

Mistfall Hunter, a PvPvE extraction action RPG from Bellring Games and Skystone Games, is available on PC via Steam.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources